Learning Agreement
Name: Sam Dubery
Course: Fda Digital Media Production Level: level 5
Unit: Professional Project
Synopsis of study
As part of my professional project, I’m aiming to extend my knowledge within the 3D Profession. Over the last year and a half, I’ve worked several times with 3D, using programs such as Autodesk Maya where I’ve focused on building models using simple polygons and textures but now I feel that I would like to push this knowledge and technique, not necessarily in a new direction but further it so that my models have a new element to them, creating a more professional and somewhat realistic nature to them, especially when creating organic creatures.
After various and early planning stages, I will be working in a group of three with Mark Cunniffe, creating lighting and Production design for a performance outside the Yerevan Opera Theatre in Armenia. Having seen Mark’s work with Michael Jackson’s “This Is It” DVD and his projections on St. Paul’s Cathedral, the standard of production is clearly high and planned accordingly, and it will be a privilege to work with him on such a project. My role within the project will be to create a replica model of the Yerevan Theatre, using collected resources’ and then using various plug-ins within Autodesk Maya, create a replica show of the Lighting display and artwork projections for the clients of Mark’s clients.
Having taken a closer look at the Opera House, there are various ways we can project lights and animations for as many as sixty artists and animators as the building holds three tiers to its’ outer structure, opening out into a courtyard so the options seem endless, but it’s what we can do within our time period and within both our and Mark’s budget.
Having initially taken the project of the Yerevan Theatre, Felix and I will also be working constructing the lighting structure of University House at AUCB. Mark had also been commissioned to design and create the lighting structure for the reception building at the University so we will be creating a highly detailed model of University house, where scale and texturing are key, which will consequently enable us to crate a lighting structure and show how these lights will vary throughout night and day.
Having initially planned to use Cinema 4D for the project, we have managed to convince Mark to let us use Autodesk Maya so that we can achieve a higher level of detailed modeling and renders to provide both Mark and his client’s organizing the event, with high-quality animations (renders) of the entire structure, as well as smaller sections to justify the point of the lighting and production for that area. This way we inherit any problems or techniques in Autodesk Maya that we need to improve upon but also further our technique and hopefully, achieve a high-quality piece of work of the Yerevan Theatre.
Action plan/time plan
The time plan to produce the renders and animations for Mark will be done in various stages:
- Studying the model and planning initial thoughts of how and where to create the light and design production etc.
- Build a suitable structure of each tier of the Theatre, refining its’ pillars and depth within its’ structure.
- Bring the tiered models together and begin to add the animations and artwork.
- Bring the lighting set-up into the model to emphasize the animations and create final renders for producers.